Complete Matchmove
MASTER THE ART OF TRACKING
Software: 3DEqualizer, Maya, Nuke(Optional)
Months
Day/Week
Hours/day
Tuition (CAD$)
Last Day of Registration for Jan 2024 Program
Day(s)
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Hour(s)
:
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Program Details
Duration
03 Months
Intakes
Jan 2024
Course Delivery
Online
Prerequisites
19 years of age or a high school diploma
Basic understanding of 3d software like Maya
What You Get
Course material, footage for Reel
Tuition
CAD $1000
Duration
3 Months (2days/week)
Now accepting applications for the
Jan 2024 intake.
Complete Matchmove
Believe you can and you’re halfway there…
Welcome to the Complete Matchmove Online Training, your ultimate destination for mastering the art of tracking in the world of visual effects. Our Career programs are designed to provide you with comprehensive training and hands-on experience in matchmoving, a crucial skill in modern filmmaking and VFX.
This program provides the students right tools and techniques to master the art of camera tracking & body tracking.
Our instructors are highly experienced Industry professionals with several awards under their belts.
We offer online programs where students can take online classes at home and complete the final project.
Careers in Matchmove

Layout Artist: Layout artists use the tracked camera data provided by matchmove artists to place virtual assets, characters, and objects into the scene. They establish the initial composition and positioning, creating a foundation for other departments to build upon.
Previsualization Artist (Previs): Previs artists use matchmove data to create rough visualizations of scenes before they are filmed. This helps directors and production teams plan camera movements, framing, and overall scene dynamics, contributing to efficient and effective shooting.
3D Animator: Rotoanim artists can transition to 3D animation roles, leveraging their understanding of camera movement to create realistic character and object animations that align seamlessly with the live-action shots.
Virtual Production Specialist: With the rise of virtual production techniques, matchmove artists can contribute to creating virtual environments and integrating live-action footage in real-time setups for film, TV, and gaming projects.
Supervisor or Lead Artist: With experience, Matchmove artists can progress to lead or supervisory roles, overseeing teams of artists, coordinating projects, and ensuring quality and consistency in camera tracking and integration across shots.
Freelance Artist: Many Matchmove artists choose to work as freelancers, collaborating with multiple VFX studios on a project basis. This allows them to gain diverse experience and exposure to different types of projects.
Training and Education: Experienced Matchmove artists can transition to roles in education and training, sharing their expertise by teaching the next generation of artists the intricacies of camera tracking and integration.
CINETISM’S Accelerated Training Program (A.C.T.)
Invest in yourself

The complete Matchmove
- Understanding the principles of matchmoving
- Different types of motion tracking: 2D, 3D, and camera tracking
- Exploring the basics of 3DEqualizer and Maya interfaces
- Working with reference footage and shot preparation
Month 2: Camera Tracking and Solving Techniques
- Learning camera tracking fundamentals
- Mastering 3DEqualizer for accurate camera solves
- Tackling challenging shots with multiple moving objects
- Real-world case studies and practical exercises
Month 3: Lidar and Point Cloud Integration
- Leveraging Lidar data for precise environment reconstruction
- Handling point cloud data in 3DEqualizer and Maya
- Blending CGI elements seamlessly with real-world scenes
- Implementing Lidar in VFX projects and case studies
Month 4: Object Tracking and Rigid Body Solving
- Exploring object tracking methods and applications
- Understanding rigid body solving for inanimate objects
- Techniques for tracking and integrating 3D elements into live-action footage
- Advanced object tracking challenges and troubleshooting
Month 5: Body Tracking and Human Motion
- Introducing body tracking techniques for character integration
- Understanding human motion analysis and solving
- Merging real actors into digital environments
- Hands-on practice with 3DEqualizer and Maya for character-based matchmove
Month 6: Final Project and Professional Development
- Working on a comprehensive matchmove project from start to finish
- Collaborating with other departments in a VFX pipeline
- Portfolio preparation and showcasing your work
- Career development guidance and industry insights