for Film & Television
Transform Your Passion into a Rewarding Career
Maya, Houdini, 3DEqualizer, Photoshop, Katana, ZBrush, Nuke etc.
Last Day of Registration for Jan 2024 Program
Jan 2024 / March 2024 / June 2024
19 years of age or a high school diploma
What You Get
Course material, footage for Reel
Regular: Rs. 95,000 / CAD$1550 plus taxes (Last date October 31st)
Late: Rs. 105,000 / CAD$1750 plus taxes (Please check the availability)
12 Months (5days/week, 3 Hours a day)
Now accepting applications for the
Jan 2024 intake.
It is a Certificate Program
Visual Effects for Film & Television
Believe you can and you’re halfway there…
Embark on a transformative journey into the realm of cinematic magic with our immersive One-Year Visual Effects for Film & Television program.
Unleash your creativity and technical prowess as you dive deep into the captivating world of visual effects with our Most affordable VFX Training Program.
Over the course of twelve dynamic months, you’ll master the art of compositing, 3D modeling, texturing, lighting, animation, and much more under the guidance of industry experts.
With hands-on training using cutting-edge software and state-of-the-art facilities, you’ll craft stunning visuals that seamlessly blend reality and imagination.
Whether you envision yourself crafting breathtaking environments, animating awe-inspiring characters, or orchestrating explosive effects, our comprehensive curriculum ensures you’ll be primed to excel in a spectrum of roles within the VFX industry.
Join us and harness the power of your creativity to shape the stories that captivate audiences worldwide. Your cinematic journey starts here.
Careers in Visual Effects
Compositor: As a compositor, you’ll combine various visual elements, such as live-action footage, CGI, and effects, to create seamless and visually captivating scenes for films, TV shows, commercials, and more.
VFX Artist: This broad term encompasses a range of roles within the VFX pipeline. You could specialize in areas like modeling, texturing, lighting, rendering, rigging, 3D animation, dynamics (simulations), or even specialize in technical roles as a VFX Technical Director.
Matte Painter: Matte painters create realistic digital backgrounds or environments that enhance the storytelling and visual aesthetics of a scene. Your skills in digital painting and compositing would be crucial in this role.
Matchmove Artist: Matchmove artists track camera movements and match CG elements to live-action footage, ensuring that visual effects integrate seamlessly with the real world.
Rotoscope/Paint Artist: Your expertise in rotoscoping and digital paint will be valuable for removing unwanted elements, fixing imperfections, and ensuring visual continuity.
3D Modeler: Specializing in 3D modeling involves creating digital 3D objects and characters that are used in VFX and animation projects.
Texture Artist: Texture artists focus on applying textures and materials to 3D models, enhancing their realism and visual appeal.
Lighting and Rendering Artist: These artists create lighting setups and optimize renders to achieve photorealistic results in VFX scenes.
Rigging Artist: Rigging artists create the skeleton and controls for 3D characters and creatures, enabling animators to bring them to life.
3D Animator: Animators breathe life into characters and objects through movement and expression, whether it’s character animation, creature animation, or specialized effects animation.
FX Artist: Specializing in effects animation, you would create dynamic visual elements like explosions, fire, smoke, water, and other natural or supernatural phenomena.
VFX Supervisor: With experience, you could move into a supervisory role, overseeing the execution of VFX sequences and ensuring they align with the director’s vision.
Technical Director (TD): TDs develop tools, workflows, and automation to optimize the VFX production pipeline. They’re the bridge between artists and the technical aspects of the work.
Previs Artist: Previsualization involves creating rough visualizations of scenes before production, aiding in planning and decision-making.
Post-production Specialist: Your expertise in VFX will be valuable in the post-production phase of films and TV shows.
Freelancer/Contractor: Many VFX professionals choose to work as freelancers or on a project basis, allowing for flexibility and diverse project experiences.
VFX Educator: With your expertise, you could consider teaching VFX techniques to aspiring artists.
VFX Studio Entrepreneur: If you’re entrepreneurial, you might even start your own VFX studio or collaborate with other professionals to create visual effects for various media.
CINETISM’S Accelerated Training Program (A.C.T.)
Invest in yourself
Visual Effects for Film & Television
Weeks 1-4: Introduction to VFX Fundamentals
- Introduction to VFX pipeline, terminology, and software tools.
- Overview of various roles in VFX and their responsibilities.
- Basics of computer graphics, color theory, and composition.
- Introduction to relevant software (e.g., Maya, Nuke, Photoshop).
Weeks 5-8: Matchmove and Rotoscopy Techniques
- Understanding matchmove principles, camera tracking, and object tracking.
- Hands-on training in matchmove software (e.g., PFTrack).
- Introduction to rotoscoping techniques and its importance in VFX.
- Practical exercises in rotoscoping, understanding alpha channels.
Weeks 9-12: Paint/Prep and 3D Modeling
- Techniques for digital paint and prep work for seamless integration.
- Introduction to 3D modeling, polygonal modeling, and basic sculpting.
- Practical exercises in digital paint and prep.
- Creating basic 3D models using software like Maya.
Weeks 13-16: Texturing and Lighting
- Understanding UV mapping and texturing techniques.
- Introduction to shaders, materials, and texture painting.
- Basics of lighting in 3D environments, different lighting setups.
- Hands-on exercises in texturing and basic lighting.
Weeks 17-20: Rendering and Rigging
- Introduction to rendering engines and render settings.
- Rendering techniques for realistic output.
- Basics of character rigging, joint systems, and rig controls.
- Practical exercises in rendering and character rigging.
Weeks 21-24: 3D Animation and Compositing
- Fundamentals of 3D animation, keyframes, timing, and weight.
- Exploring different animation principles.
- Introduction to node-based compositing and its importance.
- Practical exercises in 3D animation and basic compositing using Nuke.
Weeks 25-28: Advanced Techniques in Compositing
- Advanced compositing techniques, green screen, and blue screen keying.
- Matte painting integration and set extensions.
- Working with tracking data and 3D elements in compositing.
- Advanced compositing exercises and projects.
Weeks 29-32: Advanced 3D Modeling and Texturing
- High-poly modeling techniques, sculpting details.
- Advanced texture painting, procedural textures, and UV mapping optimization.
- Creating complex 3D models and textures.
- Building a portfolio of 3D models and textures.
Weeks 33-36: Advanced Lighting and Rendering
- Advanced lighting setups, global illumination, and HDRI.
- Optimizing renders for photorealistic results.
- Exploring render passes and compositing techniques.
- Complex lighting and rendering exercises.
Weeks 37-40: Advanced Rigging and 3D Animation
- Advanced rigging techniques, facial rigs, and advanced controls.
- In-depth exploration of character animation techniques.
- Animating complex scenes and character interactions.
- Building an advanced animation reel.
Weeks 41-44: Specialized VFX Techniques
- Introduction to specialized effects like particle systems and simulations.
- Exploring dynamics, fluid simulations, and cloth simulations.
- Integrating specialized effects into scenes.
- Practical exercises in creating specialized VFX.
Weeks 45-48: Capstone Projects and Industry Preparation
- Students work on individual or team-based capstone projects.
- Industry-related workshops, resume building, and interview skills.
- Guest lectures from industry professionals.
- Presenting capstone projects and building a strong portfolio.